Nintendo Rvl Cnt 01 Drivers For Mac

  1. Nintendo Rvl Cnt 01 Passkey

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Windows should detect the device (as Nintendo RVL-CNT-01) and add it, before asking you to select a pairing option – you don’t need to choose a passcode to pair this type of device, however, so skip this. Check to see if a device is named 'Nintendo RVL-CNT-01-UC' and then attempt a connection. First start by performing a SDP Query then open L2CAP Channel Sync with PSM 17. Our modifications currently allow us to detect/connect to both the RVL-CNT-01 and RVL-CNT-01-TR, on Windows as well as Linux. I can confirm that the SYNC button is mandatory to connect to the -TR. Unfortunately none of us owns both Mac and a RVL-CNT-01-TR, so we can't test that. Your computer should detect the remote after you press and hold that tiny red button on the back of the remote and will probably show up as 'Nintendo RVL-CNT-01' or something. Click it and click next when the prompt for the pin shows up.

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commented Feb 6, 2015

Added Nintendo RVL-CNT-01-TR support for Windows. Only little changes to recognize the new WiiMotes with their product id. Modifications are tested on Windows, everything seems to work well.

added 2 commits Feb 6, 2015
Update wiiuse_internal.h
Recognize Nintendo RVL-CNT-01-TR on Windows

commented Feb 6, 2015

Hi,

Thanks for the patch, but could you, please, add that line to the Linux & Mac code too?

Even if untested - someone will test it, but it is, IMO, better to have something obviously broken than to have a feature difference like this between platforms without explanation.

commented Feb 6, 2015

Oh I am excited about this! Yes, please give it a try on Linux and Mac.

commented Feb 6, 2015

On Fri, Feb 6, 2015 at 4:43 PM, Ryan Pavlik [email protected]
wrote:

Oh I am excited about this! Yes, please give it a try on Linux and Mac.

I can try to compile it, but I don't have the new Wiimote, so that isn't
going to help much.

commented Feb 7, 2015

I thought Mac support has already been implemented last year:
fdc30d3

Not sure about linux, though.

For those using Windows, also be aware to connect the devices the right way, otherwise it won't work:
https://wiki.dolphin-emu.org/index.php?title=Wii_Remote_Plus_%28RVL-CNT-01-TR%29_Connection_Guide

commented Jul 12, 2016

Any chance of getting this merged?

commented Jul 12, 2016

That code needs update and needs testing. Unless you are willing to step up and test it, then it is not likely to get merged. Neither me nor Ryan have the affected hardware and there is Mac support to test that neither of us has.

commented Jul 30, 2016

I just checked and this code is already in master, so this should be closed.

commented Jul 30, 2016
edited

Are you sure? I have checked and I don't see this in the master. It also needs to be tested for Linux by someone who actually has the -TR type of wiimote.

commented Jul 30, 2016

https://github.com/rpavlik/wiiuse/blob/master/src/os_win.c#L118 and https://github.com/rpavlik/wiiuse/blob/master/src/wiiuse_internal.h#L172. Note that it is called WM_PLUS_PRODUCT_ID instead of WM_PRODUCT_ID_TR, is in this PR.

commented Jul 30, 2016
edited

Hmm, I see. That's rather unfortunate naming, because there there are 3 versions of the Wiimote:

  • original
  • original + Motion Plus
  • new -TR + Motion Plus

Let me see whether I can clean this up

commented Jul 30, 2016

Best I know, the original + Motion Plus is read the same as the original.

commented Jul 30, 2016

Nintendo Rvl Cnt 01 Drivers For Mac

Yes, it is. Just the name of that constant is misleading and could be confused.
I have checked the Linux code, that one works the same as the Mac one, only Windows actually uses these constants. So I guess I will merge it and pray.

merged commit 57a229f into wiiuse:masterJul 30, 2016

added a commit that referenced this pull request Jul 30, 2016
Merge branch 'mathsomal-master'
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Nintendo Rvl Cnt 01 Passkey

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